Battleship for the EFL classroom: 8 players, or 1 box
per player. |
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1.
Ss make two lines and ask each other their names, writing them in a vertical
list on the board. |
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2.
Ss sit down and write the names on the board in order in the green boxes. |
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3.
As a group, Ss ask 3 others either, "What do you like to do?" or,
"Do you like to . . . ?" |
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You can lay out the relevant cards on the table or allow the Ss to come up
with their own answers. |
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4.
T should now ask the group, while pointing at a student, "What does -
like to do?" Ss should
answer. |
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"He/She
likes to . . . ?" |
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5.
T, not the Ss, should write actions on the board if there is only a little
time to play. |
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6.
Ss should now write down all the actions. |
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7.
Ss will place 3 ships that are 3 squares long on the board vertically or
horizontally, not diagonally. |
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8.
Review HE and SHE as well as YES, HE/SHE DOES. NO, HE/SHE DOESN'T. |
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9.
Ss will now pick a partner and begin to try to locate the 3 ships asking the
following question in turn: |
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"Does (name) like to (action)?" If the ship is in the square the
answer should be, "Yes, he/she does." |
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If the ship is not in the square the answer should be, "No, he/she
doesn't." |
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The first S in each pair to locate all three ships is the winner. |
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One way to close the game is to ask the S in the 2nd square if they like the
2nd action, and the 3rd S the 3rd |
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action,
e.g. "Josh do you like to dance?" The S asking the question can write an
X or an O in the coordinates. |
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This game can be played with many other language targets. Other good ones are, "Is your
(trans.) in (country)?" |
or,
"Is your (family) in (country)?" |
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Today's
game is for practicing, not teaching, the 1st, 2nd, and 3rd person singular. |
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Does - |
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like to - ? |
Josh |
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Yes . . . |
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No . . . |
(name) |
(name) |
(name) |
(name) |
(name) |
(name) |
(name) |
(name) |
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dance |
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(action) |
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(action) |
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(action) |
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(action) |
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(action) |
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(action) |
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(action) |
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(action) |
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ETJ-Aichi |
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